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Gear & Durability

Everything wears out

Your tools and weapons take damage every time you use them. Watch the little bar under each belt slot — greenyellowred. When it hits zero the item breaks and is gone — craft a new one at The Forge or buy one on the Player Market. Keep a spare!

Pickaxe
Axe
Hoe
Sword

Starters never break

Your starter pickaxe, axe and sword are unbreakable — you'll always have a fallback and can never get fully stuck. When a crafted tool breaks, you simply drop back to the starter until you make or buy a new one. Higher tiers also last much longer, so upgrading is a real investment.

StarterUnbreakable — your safety net
Copper~260 uses
Diamond~560 uses
Crystal~1,000 uses
Ascended~1,600 uses

Only useful actions wear gear: swords wear when they hit, rods only when you land a fish, hoes only when you work soil — no durability wasted on misses.

The gear ladder

Climb the tiers at The Forge. Each step needs the last tier's material plus rarer drops:

Copper
Diamond
Crystal
Ascended
Cloth
Copper
Diamond
Crystal
Dragon
Bosses now pack 2,000+ HP and hit hard — a copper sword simply can't out-damage them before they shred you. Bring Crystal or Ascended gear (and Crystal/Dragon armor) to win.

Enchanting

At The Forge you can also enchant your gear up to +5 with gems and steel — swords gain attack, armor gains defense, tools gain gathering power. Higher enchants are riskier: a failed attempt burns the materials.

KORA · Crystal Season · this wiki grows with the game ✦